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Marie (Summer 2020)
Concept Artist

A 2D sidescrolling adventure, about a young girl named Marie. A simple errand trip brings new perspectives from her neighbors, friends, and strangers alike.

Done as a worldbuilding and concept art exercise over the course of the project term.

Character concept
Working concept
Tempoland (Fall 2016 - Spring 2017)
Level Designer, UI Designer, Artist

A 2.5D musical platformer, where you traverse through a strange dreamlike world where everything moves to the rhythm of the beat.

Download here, from the Digipen Games Gallery.

Contributions:
  • Concept art and key visual art for mechanic mockups, level flow and aesthetic
  • Platformer level design
  • Artist and animator for game characters using Krita and Spine
  • Visual artist for game environment and UI
Running sprite of Lorem, the player character Idle sprite of an NPC Character
Screenshot of Level 2
Nekomancer (Summer - Fall 2018)
3D Artist

Jazeena the Summoner has to brave the dungeon in order to restore the world's dwindling magic in this top-down 3D dungeon crawler - but she's barely able to summon more than a cat, and the dungeon has claimed adventurers much stronger than her! Surely the sight of seeing so many dead bodies littered around would make her turn tail! Unless... Well, surely summoning their spirits to help won't hurt?

Download here, from the Digipen Games Gallery.

Contributions:
  • Drew concept art and key visual art for playable characters and enemies
  • Modeled and animated characters in Blender with Motion Capture
  • Created UI assets for use in the HUD
  • Made promotional material for use in the gallery display
Jazeena and her cats
Screenshot of Level 1
Where's My Mummy? (Summer - Fall 2019)
3D Artist

In this 3D action platformer, Set has broken into Anubis's temple and stolen his mummy! Help Anubis get it back - and maybe teach Set a quick lesson about messing with his things!

Download here, from the Digipen Games Gallery.

Contributions:
  • Concept art and key visual art for playable characters and enemies
  • Modeled and animated characters in Blender with Motion Capture
  • Drew promotional material for the game gallery display
A rivalry between two Egyptian gods! A rivalry between two Egyptian gods!
Screenshot of Level 1 Screenshot of Level 3
Math//Magic (Fall 2021)
2D UI Artist

A simple mathematics-based RPG where you solve increasingly complicated equations to destroy monsters.

This was a collaboration project with another development team, so there isn't a public download. Sorry!

Contributions:
  • Drew portraits and UI sprites for battle HUD
  • Created button elements for game menus
The player
Screenshot of title Screenshot of battle menu